Associate Artist Co-op

Name of Organization: 
How to apply: 

In addition to applying directly to, please create a profile on our student applicant site.  You can apply via this link

 Please indicate clearly whether you are available for a 4 month, 8 month, 12 month or 16 month term.  Most positions are 4 or 8 months depending on your availability, but we do consider longer co-op terms.

 To apply you must have the legal right to work in Canada – copies of work permits may be requested for those that are not Canadian Citizens or Permanent Residents


Opportunity Description + Organization Information: 

Team: BioWare

Location:  Edmonton, AB


We are currently looking for a Narrative Presentation student to join our studio in Edmonton.


  • Build, maintain and implement a library of ambient world content.
  • Build engaging, in-world narrative events using a variety of tools and methods.
  • Collaborate with a team of writers, designers and animators to implement ambient world content
  • Collaborate with your lead to identify and implement priorities
  • Create and maintain documentation on systems and technology
  • Engage in open critique sessions


  • Understanding of animation concepts, including structuring both looping, branching, state-flow animation systems.
  • Firm grasp of interactive narrative fundamentals, including but not limited to pacing, branching, and visual storytelling.
  • Comfortable collaborating with groups within art, design and programming on and off-site.
  • Ability to openly critique work in a group environment.
  • Knowledge of RPGs and Action game genres, current technology and tools.
  • Knowledge of scripting or programming an asset.
  • Knowledge of animation or theatre an asset.
  • Experience with open-world games an asset.


About EA  

It’s not easy building the world’s best digital playground. It’s hair-standing-up-on-end-exhilarating. It’s down-in-the-trenches-challenging. Its stroke-of-brilliance-at-midnight creative. It’s you—taking risks, challenging yourself, pursuing ideas, changing the way millions of people do something they love: Play. We’re EA—we’ve been making games for decades but you wouldn’t know that walking through our studios. We’re still buzzing with the same innovative spirit we began with, though we’ve learned enough to earn our rank as a leading developer, publisher and distributor of the world’s best games. What began as a small group of people determined to “put real life in a box” has become an 8,000-people strong, worldwide organization delivering on that very dream. If you’ve played The Sims lately, you know exactly what we mean. And if you’ve played Battlefield 1, maybe you’d say that we’ve done real life one better.

Whether you’re building Springfield on your mobile or your palms are sweaty from clutching your controller during intense games of FIFA 17, chances are you’ve played an EA game. And if you haven’t, well, what are you waiting for? In an industry that’s changing every day—whether it’s through new social channels, advancing technology, new audiences or unique opportunities for monetization—EA is positioned for growth thanks to smart business plans, strategic acquisitions, and most importantly, our creative people around the world who gather each day to unite the world through play. We take that last part very seriously, so if what you’re reading excites you as much as it does us, we invite you to get to know us better. 



Monday, January 15, 2018 (All day)